Ratings Changes |
---|
2048-10-05 |
Avoid Ks Potential increased from 39 to 40
|
Baserunning decreased from 2 to 1
|
2048-09-28 |
Contact increased from 14 to 15
|
Contact vs R increased from 14 to 15
|
Contact vs L increased from 14 to 15
|
Eye increased from 32 to 35
|
Eye vs R increased from 32 to 35
|
Eye vs L increased from 32 to 35
|
2048-08-10 |
Contact increased from 13 to 14
|
Contact vs R increased from 13 to 14
|
Contact vs L increased from 13 to 14
|
2048-07-15 |
Sac Bunt increased from 69 to 70
|
2048-06-29 |
Contact increased from 12 to 13
|
Contact vs R increased from 12 to 13
|
Contact vs L increased from 12 to 13
|
2048-06-08 |
Weight decreased from 213 to 212
|
2048-05-04 |
Contact increased from 10 to 12
|
Contact vs R increased from 10 to 12
|
Contact vs L increased from 10 to 12
|
2048-04-28 |
Eye increased from 29 to 32
|
Eye vs R increased from 29 to 32
|
Eye vs L increased from 29 to 32
|
2048-04-20 |
Contact increased from 9 to 10
|
Contact vs R increased from 9 to 10
|
Contact vs L increased from 9 to 10
|
Movement Potential increased from 3 to 4
|
Movement increased from 3 to 4
|
2048-04-06 |
Contact decreased from 10 to 9
|
Contact vs R decreased from 10 to 9
|
Contact vs L decreased from 10 to 9
|
Power Potential decreased from 26 to 25
|
Power decreased from 19 to 18
|
Power vs R decreased from 19 to 18
|
Power vs L decreased from 19 to 18
|
Eye Potential decreased from 54 to 53
|
Speed increased from 3 to 4
|
Stealing increased from 13 to 14
|
2048-03-30 |
Speed decreased from 4 to 3
|
2048-03-23 |
Contact increased from 9 to 10
|
Contact vs R increased from 9 to 10
|
Contact vs L increased from 9 to 10
|
Power increased from 18 to 19
|
Power vs R increased from 18 to 19
|
Power vs L increased from 18 to 19
|
2048-03-16 |
3B defense increased from 0 to 1
|
2048-03-09 |
Contact increased from 8 to 9
|
Contact vs R increased from 8 to 9
|
Contact vs L increased from 8 to 9
|
Gap increased from 11 to 12
|
Gap vs R increased from 11 to 12
|
Gap vs L increased from 11 to 12
|
2048-02-17 |
Baserunning decreased from 3 to 2
|
Movement Potential increased from 2 to 3
|
Movement increased from 2 to 3
|
Movement vs R increased from 2 to 4
|
Movement vs L increased from 2 to 3
|
GB% increased from 56% to 58%
|